May 20, 2006, 02:42 PM // 14:42
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#21
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Ascalonian Squire
Join Date: Feb 2006
Location: Next to PC
Guild: ex Pure Beards [PuBe] :(
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/not signed, surviving is harder at low levels, that is the idea.
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May 20, 2006, 06:10 PM // 18:10
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#22
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Pre-Searing Cadet
Join Date: Oct 2005
Guild: Metavolved Perceptions
Profession: R/Me
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How is it easier at lower levels?! You have quests that give you 3-4000xp, Easy mobs ect. Not hard. I have started a new charecter in canthan pre-sear (a ranger) and attained the survivor title easily, but it just wasn't the same, and he got deleted. If Anet could ammend the title, so you just had to get a certain amount of exp without dying, It would give all the charecters a fair chance at getting the title. So go Anet
Thanks.
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May 20, 2006, 06:19 PM // 18:19
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#23
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Pre-Searing Cadet
Join Date: Oct 2005
Guild: Metavolved Perceptions
Profession: R/Me
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I really don't want to loose this to make a new charecter.
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May 20, 2006, 07:02 PM // 19:02
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#24
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Frost Gate Guardian
Join Date: Sep 2005
Profession: R/N
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/notsigned
If it were, just about everybody in all of Tyria/Cantha would probably try for this title a bit. Maybe not all, but 3/4 at least. Every time you went into a PUG, loads of people would leave when they reach 1/4 health...
Also people who deleted an old character they liked for a new character to get the title would be pretty pissed, and rightly so.
Finally - this title is useless. All it shows is that someone (almost definitely) ran you/power leveled you a lot.
On another thread, people said that the titles they gave most respect to were
1. Friend of the (Faction) Skill Track - shows they are a team player
2. Grandmaster Cartographer - not so much for me, but other people said so because of the skill and perseverance/integrity needed to get every inch of the map
Hardly anyone said survivor.
So don't waste time petitioning to get Survivor title - go and give faction to your alliance.
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May 20, 2006, 07:12 PM // 19:12
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#25
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Academy Page
Join Date: Dec 2005
Location: United Kingdom
Guild: Biscuit of Dewm [MEEP]
Profession: N/
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/notsigned
D Fault is right.
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May 20, 2006, 10:14 PM // 22:14
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#27
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Ascalonian Squire
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Quote:
Originally Posted by RaccoonSalsa
/not signed, surviving is harder at low levels, that is the idea.
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WOW...just...wow...iam speechless.
*going to check if i been playing the right game*
yeah...still speechless....iam without speech. as the zaishens say: gg
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May 21, 2006, 10:07 AM // 10:07
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#28
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Quote:
Originally Posted by Wyvern King
If it were, just about everybody in all of Tyria/Cantha would probably try for this title a bit. Maybe not all, but 3/4 at least. Every time you went into a PUG, loads of people would leave when they reach 1/4 health...
Also people who deleted an old character they liked for a new character to get the title would be pretty pissed, and rightly so.
Finally - this title is useless. All it shows is that someone (almost definitely) ran you/power leveled you a lot.
On another thread, people said that the titles they gave most respect to were
1. Friend of the (Faction) Skill Track - shows they are a team player
2. Grandmaster Cartographer - not so much for me, but other people said so because of the skill and perseverance/integrity needed to get every inch of the map
Hardly anyone said survivor.
So don't waste time petitioning to get Survivor title - go and give faction to your alliance.
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Hardly anyone said Survivor because the implementation of that title is botched since old characters can't get it. So most people don't bother with it since getting it on a new character they don't care about is pointless. You even acknowledge in your post here that the bad implementation of the title - it not being available to old characters - makes way less people want to try to get it and hence they are not interested in the title at all. Out of sight, out of mind. Which I don't think is what Anet intended when they put titles into the game.
I don't think any people with cherished old characters would delete them just to get the title that on a new character that they don't care about. Instead, they make legitimate complaints on fansites about how Anet should fix the Survivor Title. This is already the third thread I've seen on this board about this issue from 3 separate players who made a thread wanting the same thing.
You wanna know who will be pissed? People who read the Wiki that are thinking that their experience they get without dying is counting towards them getting a Survivor Title when actually it is not. That added phrase "Using the command /deaths must return a zero." was only added very recently and many people who read the Wiki prior to that will be left with the impression in their minds that they have been working on the Title for weeks only to eventually have their hopes shattered when they find out it was all for nothing.
Anet obviously does not think the Survivor Title is useless, since they put it into the game.
The implementation of it is indeed useless at the moment, since old characters cannot get it.
Last edited by Navaros; May 21, 2006 at 10:22 AM // 10:22..
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May 21, 2006, 11:42 AM // 11:42
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#29
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Forge Runner
Join Date: Apr 2006
Location: Western Australia.
Guild: Crystal Mountain [CM]
Profession: W/
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/signed
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May 21, 2006, 11:43 AM // 11:43
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#30
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hamonite anur ruk
Join Date: Jan 2006
Location: Echovald Forest
Guild: [PhD] Teh Academy
Profession: Me/A
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Quote:
Originally Posted by Wyvern King
Finally - this title is useless. All it shows is that someone (almost definitely) ran you/power leveled you a lot.
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Don't assume so much.
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May 21, 2006, 12:22 PM // 12:22
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#31
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There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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"Every 55 monk in the game would have the title in less than a week.
The point of the title is to survive while you are starting from scratch, without access to all skills/items/armor/etc."
When you have 50K, you can get to Droknar's Forge, get all the skills you want, and of course, the ultimate items. This is just nonsense, 55HP Monking is even easier on low levels, as you can decrease your Health to even beter amounts.
A 1.5 million streak of not dying isn't any harder when you start at level 1 then at level 20, the only difference is you need to have some gold, you need to get some runs, and you need to get a nice powerlevel.
And why do I care about this title? I'd love to get the "Kind of a Big Deal" title, just like many others, and I get a huge penalty on that title just for already having characters that have already died? - Lame!
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May 21, 2006, 12:39 PM // 12:39
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#32
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Krytan Explorer
Join Date: Jan 2006
Location: Denmark
Guild: [HH] [Hax]
Profession: Mo/
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/Notsigned.
Would be way too easy to get it on high lvl chars.. low lvl chars making quests could die from something like a ele monster that does way more dmg that you thought, but a Monk or Warrior know exactly what they are farming.. (a troll give like 136exp?, with scroll thats 408 and lets say 10 trolls = 4k exp a run.. runs take like 5 min.)
~Shadow
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May 21, 2006, 02:05 PM // 14:05
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#33
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Jungle Guide
Join Date: Sep 2005
Location: ...deep within the sylvan splendor...
Guild: Order of the Migrating Coconuts [ALBA]
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The title is one of the worst things to come along. All you need to do is be able to map quickly out of a fight going south to not die in battle or mission. That leaves your team at a disadvantage (not to mention pissed off). Or, alternatively, be run and/or power-leveled so that you sit back and do absolutely nothing to earn any title except that one off someone else's work.
Idiotic beyond belief. Give me the mission titles (altho most can be run as well, unfortunately), mapping titles, the skills titles, etc. At least those showed you did *something* to earn them!
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May 21, 2006, 03:09 PM // 15:09
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#34
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Purveyor of Useless Info
Join Date: Oct 2005
Guild: Perpetual Motion Squad [PMS]
Profession: Mo/
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Quote:
Originally Posted by Two April Mornings
powerleveling for survivor - lame - woudl be easy to do
/notsigned
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Ditto.
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May 21, 2006, 06:16 PM // 18:16
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#35
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Krytan Explorer
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I think this title is abit superficial. Dying is part of the game. To get the title, you have to be either extremely lucky or you went through unnecessary lengths to obtain it.
Example, in a quest, your whole party got wiped out except you and your used up res sig. Under normal circumstances, the survivor will either try to find a portal or sacrifice himself for whole party res. This title will only encourage people to quit the party instead.
Again, Survivor is one of the more superficial titles...
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May 21, 2006, 06:26 PM // 18:26
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#36
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Jungle Guide
Join Date: Jun 2005
Location: CA
Guild: in it for the trimmmm
Profession: R/
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notsigned.
as stated, powerleveling. anyone & everyone will be able to get the title on all of their chars, nty.
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May 21, 2006, 06:27 PM // 18:27
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#37
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Pre-Searing Cadet
Join Date: Oct 2005
Guild: Metavolved Perceptions
Profession: R/Me
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Quitting? Might be why they put /resign into the game.
And to the people that are saying you can power level it... So can a lvl1, all you need is a freind, and a weekend or something. Does it make a difference? No. Especially now that Anet are thinking of allowing Tyrian charecters into the 'canthan pre-sear'. You say that everyone will be able to get the title...Isn't that the point?! Every one should have access to the title, without restarting highly developed charecters.
Thanks.
Last edited by Rameses Melandru; May 21, 2006 at 06:34 PM // 18:34..
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May 21, 2006, 06:31 PM // 18:31
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#38
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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You wrote ALL that assuming i give a damn? I hope you copy/pasted that or all i can say is you need to get out more. If i wanted a lecture on the proper use of the English language, i'd be doing my A-level in English Language next month, not Mathematics.
Is powerleveling the only thing people can think of... you can power level from 1-20 and get this title in a couple of hours. If people who used this argument used the entire brain cell they might see that it gets slightly harder to gain exp that quickly at a high level.
Only good reason i've seen so far that i'll agree with is people leaving when theres a danger they'll die.
Last edited by Evilsod; May 21, 2006 at 06:34 PM // 18:34..
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May 22, 2006, 04:56 PM // 16:56
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#39
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Pre-Searing Cadet
Join Date: Oct 2005
Guild: Metavolved Perceptions
Profession: R/Me
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lol at the lecture.
Anyway, this title needs to be fixed.
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May 22, 2006, 05:03 PM // 17:03
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#40
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Krytan Explorer
Join Date: Mar 2006
Guild: Jeepers Kreepers
Profession: R/Mo
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As it stands right now the title is exploitable. To get the first survivor title it is possible to get that the normal way with the quests and enemies at the beginning where it is easy to go without dying. Now to aquire the title you have to get x amount of xp without dying. The more xp you get the better the survival title you get untill you reach 100% where you will get the top survivor title. To get the first title is nothing to brag about or show off where the 100% would be. But as mentioned it is exploitable. Run an easy repeatable quest and/or leech xp. Given enough time one could get the top title easily. However if aquiring the title requires you to get a certain amount of xp without dying then shouldn't this be achivalbe at any time? Having to start over from the beginning each time you die of course but at the same time have available to show the highest title you were able to reach prior to dying.
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